NeutralX2

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Viewing 15 posts - 31 through 45 (of 94 total)
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  • in reply to: Some Good Olfashion Teddie here. #950
    NeutralX2
    Keymaster

    Welcome! Good to see you found us.

    in reply to: Battlefield 3 #939
    NeutralX2
    Keymaster

    Also this is a pretty awesome montage. The tank kills on the jets are sick:

    [embed]http://www.youtube.com/watch?v=lpvbgsfjx3E[/embed]

    in reply to: Battlefield 3 #938
    NeutralX2
    Keymaster

    Armored Kill Review (of sorts):

    [embed]http://www.youtube.com/watch?v=gdkGaqrl-nA[/embed]

    in reply to: Black Mesa : Source out Sept 14th #931
    NeutralX2
    Keymaster

    I am super impressed with this game so far. You can really tell they were working on this for years, as the amount of polish is insane. I feel like I am playing a professional remake of Half-Life that I would have paid money to play.

    I also like how they mixed it up a bit and redid a lot of the areas. The additional offices at the beginning and such make Black Mesa feel like a real place rather then a bunch of empty corridors.

    Its also cool how they mixed up the combat. For example, in the beginning of the game when you don’t have any weapons you can light enemies on fire with flares. The weapons also behave a bit differently (like iron sights on the magnum). It makes the game feel fresh while still giving me a massive dose of nostalgia (I have played the original Half-Life at least a dozen times).

    I am currently half way done with the chapter “We’ve Got Hostiles”, and I cant wait until I make it to the Blast Pit.

    Honestly guys, if you are not playing this you are missing out.

    I suggest everyone download the game using the torrent. There are over 30,000 active seeders on there making it an extremely fast download.

    in reply to: Top Donation give away!!!1! #930
    NeutralX2
    Keymaster

    Cool idea Vito. Going to sticky this post until the 15th.

    Natural Selection 2 is a pretty awesome game.

    in reply to: CS:GO Server Updates #922
    NeutralX2
    Keymaster

    Release Notes for 9/14/2012

    [ GAME ]
    – Added third-person gunshot flinch reaction animations for all players
    – Molotovs and incendiary grenades now explode in mid air if they haven’t touched the ground after a small amount of time has passed
    – Molotovs and incendiary grenades now no longer throw shorter than the other grenade types
    – Fixed grenades bouncing really high if you threw them straight at the ground
    – Fixed grenades that don’t have a timer (like the smoke) not detonating if they found a spot to continually bounce and not touch what was considered “the ground”
    – Fixed a bug in bullet penetration where a bullet would penetrate walls much thicker than intended when the first brush the bullet hit was a detail brush.
    – Fixed a rare case when server reservation would not load correct map on official servers
    – Flipped MP7 viewmodel fire selector from safety to full-auto

    [ UI ]
    – Fixed spectator glows not updating state often enough which could allow glows to show at the wrong time
    – Fixed player target ID names not showing properly in some cases when observing/spectating
    – Fixed the spectator UI showing in Arms Race
    – Fixed player not auto observing their killer after the death camera if no bot was available to take over
    – Fixed round in spectator screen not updating if you connected mid round
    – If all players on a team share the same team tag, the scoreboard and spectator team names will display the players’ team name (steam group name)
    – Improved rendering performance of text UI elements

    [ COMMUNITY ]
    – Added default loading screen for direct connects and custom maps that shows loading progress
    – Fixed server console say command to deliver text to all connected clients
    – sv_password can now be set on community dedicated servers when they have no players connected and will be enforced.
    – Matchmaking: blocking relationships do not prevent direct server joins, they only filter during matchmaking
    – sv_pure: VPK files contain the necessary hashes so the dedicated servers do not need to compute them at startup but can be checked with the command “sv_pure_checkvpk”

    in reply to: Battlefield 3 #919
    NeutralX2
    Keymaster

    I am really enjoying this expansion. These huge maps are the perfect size for 60 players and a ton of vehicles.

    I am also really enjoying the new vehicles. Here is a short guide for using the rocket artillery.

    [embed]http://www.youtube.com/watch?v=HPExbdAoEmk[/embed]

    in reply to: Black Mesa : Source out Sept 14th #915
    NeutralX2
    Keymaster
    in reply to: Natural Selection 2 #914
    NeutralX2
    Keymaster

    Nope, they closed the beta once the game went up on steam.

    It comes out in October though. So the wait wont be too long. 🙂

    in reply to: Maps #907
    NeutralX2
    Keymaster

    Oh nice. I will look into adding them.

    in reply to: The worlds youngest MOUFer #897
    NeutralX2
    Keymaster

    Congrats!

    in reply to: You have been Banned from this session #892
    NeutralX2
    Keymaster

    Server restarted. It should be good.

    in reply to: Voice Chat #889
    NeutralX2
    Keymaster

    The Teamspeak server on the main page? No password at all. Make sure you are using Teamspeak 3.

    in reply to: Maps #885
    NeutralX2
    Keymaster

    Of course 🙂

    in reply to: Does anyone like this? #873
    NeutralX2
    Keymaster

    Its my new jam. Also:

    [embed]http://www.youtube.com/watch?v=LxWqdYatp2c[/embed]

Viewing 15 posts - 31 through 45 (of 94 total)